AI Insights · Timothy · April 2023
Top 5 Apple Arcade Games on Android in Saudi Arabia Q1 2023
Discover the performance trends of the top 5 Apple Arcade games on the Android platform in Saudi Arabia during the first quarter of 2023.
During the first quarter of 2023, the top 5 Apple Arcade games on the Android platform in Saudi Arabia showcased varied performance trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insightful metrics that highlight the engagement and monetization trends for these popular games.
Chess - Play and Learn by Chess.com experienced a steady increase in weekly revenue, peaking at approximately $666 in the first week of February. Weekly downloads showed an upward trend until late January, reaching a high of around 5.6K, before gradually declining to about 3.4K by the end of March. The game’s weekly active users increased from 29K at the end of December to a peak of about 44.8K in mid-February, maintaining around 42K towards the end of the quarter.
Bloons TD 6 from ninja kiwi saw a notable rise in weekly revenue, reaching up to $202 in the last week of February. However, weekly downloads and active users saw a decline. Downloads dropped from a peak of 570 in the first week of January to just 39 by the end of March. Active users decreased from about 1.1K at the beginning of January to around 404 by the end of the quarter.
Asphalt 8 - Car Racing Game by Gameloft SE showed a moderate fluctuation in weekly revenue, peaking at $329 at the end of December, then dropping significantly with minor peaks throughout the quarter. Weekly downloads were strong, with a peak of about 7.9K in early March, and a steady number of active users, maintaining around 20K to 22K for most of the quarter.
Sonic Dash Endless Runner Game by SEGA had relatively low weekly revenue, with the highest being $68 at the end of December. The game saw fluctuating weekly downloads, peaking at around 11.3K in the last week of January. Active users remained robust, consistently hovering around 80K to 86K throughout the quarter.
Hill Climb Racing from Fingersoft exhibited a steady weekly download rate, with a high of approximately 15.4K in the first week of January. Weekly revenue was modest, peaking at $93 in late January. The game’s active users remained stable, starting at around 192K at the end of December and maintaining around 176K by the end of March.
For more detailed insights and data, visit Sensor Tower.